Iso Rooms

An isometric room has been on my Blender bucket list for a while, so I spent a few days just chipping away at this one. The main goal was to do all my own modeling and texturing, since I pull assets from wherever I can in most cases for big projects.

I had no real idea what to do, so I just modeled and textured whatever I could to fill the space. So, it's kinda purposeless and scattershot. This one got some solid notes from people on Reddit, so the next one will begin with a solid game plan.

Posters, made in Photoshop or Gimp, are on their own page.


Eevee

Eevee, Scaled 1.3x

Cycles

Cycles, Scaled 1.3x

I used image textures and bump maps this time, and that made a big difference. Beveling everything did as well


Cycles

Eevee