Isometric Room Designs with Blender Models & Textures

An original isometric room design, created as a 3D Model in Blender with original modeling and texturing, including image textures, bump maps, and bevels.

An isometric room has been on my Blender bucket list for a while, so I spent a few days just chipping away at this one. The main goal was to do all my own modeling and texturing, since I pull assets from wherever I can in most cases for big projects. 

I had no real idea what to do, so I just modeled and textured whatever I could to fill the space. So, it's kinda purposeless and scattershot. This one got some solid notes from people on Reddit, so the next one will begin with a solid game plan. 

Poster details are on their own page. Some are entirely made by me, but some of them aren't.


Isometric room rendered in Eevee

Eevee 

Isometric room rendered in Eevee, zoomed in 1.3x

Eevee, Scaled 1.3x

Isometric room rendered in Cycles

Cycles

Isometric room rendered in Cycles, zoomed in 1.3x

Cycles, Scaled 1.3x

I used image textures and bump maps this time, and that made a big difference. Beveling everything did as well.


Isometric room with image textures and additional detail, rendered in Cycles

Cycles

Isometric room with image textures and additional detail, rendered in Eevee

Eevee